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    游戏1

    #include<bits/stdc++.h>
    #include<conio.h>
    #include<windows.h>
    
    using namespace std;
    
    int dt[150][500];
    int pmx1, pmx2, pmy1, pmy2, mx, my; // 屏幕xy和角色xy
    int dmgd; // 地面高度
    string bb[12]; int bbs[12] = {0}; char id[12]; // 背包与物品ID
    int zzx, zzy; // 游戏指针坐标(zzx,zzy)
    char jw[20]; int zz_jw; // 键位和键位指针
    int tick = 10; // 游戏刻(10tick/s)
    int kscd_zz = 0; // 主菜单指针
    
    void bc() {
    	system("cls");
    	cout << "要等一下存档有点慢,\n看到有存档文件就可以关掉程序了";
    	Sleep(10000);
    	
    	FILE* fp = fopen("sj.json", "w");
    	if (fp == NULL) {
    		cout << "无法打开文件进行写入" << endl;
    		return;
    	}
    	for (int i = 0; i < 150; i++) {
    		for (int j = 0; j < 500; j++) {
    			fprintf(fp, "%d ", dt[i][j]);
    		}
    		fprintf(fp, "\n");
    	}
    	fprintf(fp, "%d %d %d %d\n", pmx1, pmx2, mx, my);
    	for (int i = 0; i <= 10; i++) {
    		fprintf(fp, "%d\n", bbs[i]);
    	}
    	fclose(fp);
    }
    
    void jw_ui() {
    	string sc_pm; // 单缓冲存储
    	sc_pm += "按键:\n上"; sc_pm += jw[1]; if (zz_jw == 1) { sc_pm += "√\n"; } else { sc_pm += "\n"; };
    	sc_pm += "下"; sc_pm += jw[2]; if (zz_jw == 2) { sc_pm += "√\n"; } else { sc_pm += "\n"; };
    	sc_pm += "左"; sc_pm += jw[3]; if (zz_jw == 3) { sc_pm += "√\n"; } else { sc_pm += "\n"; };
    	sc_pm += "右"; sc_pm += jw[4]; if (zz_jw == 4) { sc_pm += "√\n"; } else { sc_pm += "\n"; };
    	sc_pm += "背包"; sc_pm += jw[5]; if (zz_jw == 5) { sc_pm += "√\n"; } else { sc_pm += "\n"; };
    	sc_pm += "摧毁"; sc_pm += jw[6]; if (zz_jw == 6) { sc_pm += "√\n"; } else { sc_pm += "\n"; };
    	sc_pm += "放置"; sc_pm += jw[7]; if (zz_jw == 7) { sc_pm += "√\n"; } else { sc_pm += "\n"; };
    	sc_pm += "放置确定"; sc_pm += jw[8]; if (zz_jw == 8) { sc_pm += "√\n"; } else { sc_pm += "\n"; };
    	sc_pm += "切换指针模式"; sc_pm += jw[9]; if (zz_jw == 9) { sc_pm += "√\n"; } else { sc_pm += "\n"; };
    	sc_pm += "改按键"; sc_pm += jw[10]; if (zz_jw == 10) { sc_pm += "√\n"; } else { sc_pm += "\n"; };
    	sc_pm += "按键查看"; sc_pm += jw[11]; if (zz_jw == 11) { sc_pm += "√\n"; } else { sc_pm += "\n"; };
    	
    	system("cls");
    	cout << sc_pm; // 输出缓冲
    }
    
    void dthz_1() {
    	string sc_pm; // 单缓冲存储
    	for (int i = pmy1; i < pmy2; i++) {
    		for (int j = pmx1; j < pmx2; j++) {
    			if (i == my && j == mx) { sc_pm += "@"; }
    			else if (dt[i][j] == 0) { sc_pm += " "; }
    			else if (dt[i][j] == 1) { sc_pm += id[1]; }
    			else if (dt[i][j] == 2) { sc_pm += id[2]; }
    			else if (dt[i][j] == 3) { sc_pm += id[3]; }
    			else if (dt[i][j] == 4) { sc_pm += id[4]; }
    			else if (dt[i][j] == 5) { sc_pm += id[5]; }
    			else if (dt[i][j] == 6) { sc_pm += id[6]; }
    			else if (dt[i][j] == 7) { sc_pm += id[7]; }
    			else if (dt[i][j] == 8) { sc_pm += id[8]; }
    			else if (dt[i][j] == 9) { sc_pm += id[9]; }
    			else if (dt[i][j] == 10) { sc_pm += id[10]; }
    		}
    		sc_pm += "\n";
    	}
    	system("cls");
    	cout << sc_pm; // 输出缓冲
    	cout << "屏幕最左x:" << pmx1 << "\n屏幕最右x:" << pmx2 << "\n屏幕最上" << 150 - pmy1 << "\n屏幕最下" << 150 - pmy2 << "\n我的坐标" << "(" << mx << "," << 150 - my << ")";
    }
    
    void dthz_2() {
    	string sc_pm; // 单缓冲存储
    	for (int i = pmy1; i < pmy2; i++) {
    		for (int j = pmx1; j < pmx2; j++) {
    			if (i == zzy && j == zzx) { sc_pm += "."; }
    			else if (i == my && j == mx) { sc_pm += "@"; }
    			else if (dt[i][j] == 0) { sc_pm += " "; }
    			else if (dt[i][j] == 1) { sc_pm += id[1]; }
    			else if (dt[i][j] == 2) { sc_pm += id[2]; }
    			else if (dt[i][j] == 3) { sc_pm += id[3]; }
    			else if (dt[i][j] == 4) { sc_pm += id[4]; }
    			else if (dt[i][j] == 5) { sc_pm += id[5]; }
    			else if (dt[i][j] == 6) { sc_pm += id[6]; }
    			else if (dt[i][j] == 7) { sc_pm += id[7]; }
    			else if (dt[i][j] == 8) { sc_pm += id[8]; }
    			else if (dt[i][j] == 9) { sc_pm += id[9]; }
    			else if (dt[i][j] == 10) { sc_pm += id[10]; }
    		}
    		sc_pm += "\n";
    	}
    	system("cls");
    	cout << sc_pm; // 输出缓冲
    	cout << "屏幕最左x:" << pmx1 << "\n屏幕最右x:" << pmx2 << "\n屏幕最上" << 150 - pmy1 << "\n屏幕最下" << 150 - pmy2 << "\n我的坐标" << "(" << mx << "," << 150 - my << ")";
    }
    
    void zl() {
    	if (dt[my + 2][mx] == 0 && dt[my + 1][mx] == 0) {
    		my++;
    		if (pmy2 - my <= 3) {
    			pmy1++;
    			pmy2 = pmy1 + 9;
    		}
    		dthz_1();
    	}
    }
    
    void aj_jc() {
    	if (kbhit()) {
    		char ch1 = getch();
    		if (ch1 == jw[12]) {
    			bc();
    			return;
    		}
    		if (ch1 == jw[3]) {
    			mx--;
    			if ((mx - pmx1) < 10) {
    				pmx1--;
    				pmx2 = pmx1 + 31;
    			}
    			if (mx == 0 || dt[my][mx] != 0) {
    				mx++;
    			}
    			else {
    				if (pmx1 == 0) {
    					pmx1++;
    					pmx2 = pmx1 + 31;
    				}
    				dthz_1();
    			}
    		}
    		if (ch1 == jw[4]) {
    			mx++;
    			if ((pmx2 - mx) < 10) {
    				pmx1++;
    				pmx2 = pmx1 + 31;
    			}
    			if (mx == 500 || dt[my][mx] != 0) {
    				mx--;
    			}
    			else {
    				if (pmx2 == 501) {
    					pmx1--;
    					pmx2 = pmx1 + 31;
    				}
    				dthz_1();
    			}
    		}
    		if (ch1 == jw[1]) {
    			if (my != 1) {
    				if (my - pmy1 == 3) {
    					pmy1--;
    					pmy2 = pmy1 + 9;
    				}
    				if (dt[my + 1][mx] != 0 && dt[my - 1][mx] == 0) {
    					my--;
    					dthz_1();
    				}
    			}
    		}
    		if (ch1 == jw[2]) {
    			if (my != 149) {
    				if (pmy2 - my == 3) {
    					pmy1++;
    					pmy2 = pmy1 + 9;
    				}
    				if (dt[my + 1][mx] == 0) {
    					my++;
    					dthz_1();
    				}
    			}
    		}
    		if (ch1 == jw[5]) {
    			system("cls");
    			cout << "背包:\n";
    			for (int i = 1; i <= 10; i++) {
    				cout << bb[i] << "有:" << bbs[i] << "个\n";
    			}
    			while (1) {
    				if (kbhit()) {
    					char ch2 = getch();
    					if (ch2 != jw[5] && ch2 != jw[11]) {
    						dthz_1();
    						break;
    					}
    				}
    			}
    		}
    		if (ch1 == jw[9]) {
    			zzx = mx; zzy = my;
    			dthz_2();
    			while (1) {
    				if (kbhit()) {
    					char ch2 = getch();
    					if (ch2 == jw[9]) {
    						dthz_1();
    						break;
    					}
    					if (ch2 == jw[3]) {
    						if (zzx - 1 != mx && zzx != 1) {
    							zzx--;
    							dthz_2();
    						}
    					}
    					if (ch2 == jw[4]) {
    						if (zzx + 1 != mx && zzx != 500) {
    							zzx++;
    							dthz_2();
    						}
    					}
    					if (ch2 == jw[1]) {
    						if (zzy - 1 != my && zzy != 0) {
    							zzy--;
    							dthz_2();
    						}
    					}
    					if (ch2 == jw[2]) {
    						if (zzy + 1 != my && zzy != 149) {
    							zzy++;
    							dthz_2();
    						}
    					}
    					if (ch2 == jw[6]) {
    						if (zzx != mx || zzy != my) {
    							if (dt[zzy][zzx] != 0) {
    								bbs[dt[zzy][zzx]] += 1;
    								dt[zzy][zzx] = 0;
    								dthz_2();
    							}
    						}
    					}
    					if (ch2 == jw[7]) {
    						if (zzx != mx || zzy != my) {
    							if (dt[zzy][zzx] == 0) {
    								int bbzz = 1;
    								system("cls");
    								cout << "背包:\n";
    								for (int i = 1; i <= 10; i++) {
    									cout << bb[i] << "有:" << bbs[i] << "个";
    									if (i == bbzz) {
    										cout << "√\n";
    									}
    									else {
    										cout << "\n";
    									}
    								}
    								while (1) {
    									if (kbhit()) {
    										char ch2 = getch();
    										if (ch2 == jw[4] || ch2 == jw[2]) {
    											bbzz++;
    											if (bbzz > 10) {
    												bbzz = 1;
    											}
    											system("cls");
    											cout << "背包:\n";
    											for (int i = 1; i <= 10; i++) {
    												cout << bb[i] << "有:" << bbs[i] << "个";
    												if (i == bbzz) {
    													cout << "√\n";
    												}
    												else {
    													cout << "\n";
    												}
    											}
    										}
    										if (ch2 == jw[1] || ch2 == jw[3]) {
    											bbzz--;
    											if (bbzz < 1) {
    												bbzz = 10;
    											}
    											system("cls");
    											cout << "背包:\n";
    											for (int i = 1; i <= 10; i++) {
    												cout << bb[i] << "有:" << bbs[i] << "个";
    												if (i == bbzz) {
    													cout << "√\n";
    												}
    												else {
    													cout << "\n";
    												}
    											}
    										}
    										if (ch2 == jw[8]) {
    											if (bbs[bbzz] - 1 >= 0) {
    												bbs[bbzz]--;
    												dt[zzy][zzx] = bbzz;
    												dthz_2();
    												break;
    											}
    										}
    										if (ch2 == jw[7]) {
    											dthz_2();
    											break;
    										}
    									}
    								}
    							}
    						}
    					}
    				}
    				Sleep(1000 / tick);
    			}
    		}
    		if (ch1 == jw[11]) {
    			system("cls");
    			cout << "按键说明:\n正常模式:" << jw[1] << "上 " << jw[2] << "下 " << jw[3] << "左 " << jw[4] << "右 " << jw[9] << "切换指针模式 " << jw[11] << "按键说明 " << jw[5] << "背包 " << jw[10] << "修改键位\n\n指针模式:" << jw[1] << "上 " << jw[2] << "下 " << jw[3] << "左 " << jw[4] << "右 " << jw[9] << "切换正常模式 " << jw[6] << "挖掘 " << jw[7] << "防置(空格确认)(用wsad选择)\n按+保存(无法更改按键)\n按" << jw[11] << "即可退出哦~~~";
    			while (1) {
    				if (kbhit()) {
    					char ch2 = getch();
    					if (ch2 == jw[11]) {
    						dthz_1();
    						break;
    					}
    				}
    			}
    		}
    		if (ch1 == jw[10]) {
    			zz_jw = 1;
    			jw_ui();
    			while (1) {
    				if (kbhit()) {
    					char ch2 = getch();
    					if (ch2 == jw[3] || ch2 == jw[1]) {
    						if (zz_jw != 1) {
    							zz_jw--;
    							jw_ui();
    						}
    					}
    					if (ch2 == jw[4] || ch2 == jw[2]) {
    						if (zz_jw != 11) {
    							zz_jw++;
    							jw_ui();
    						}
    					}
    					if (ch2 == jw[8]) {
    						system("cls");
    						cout << "改成?";
    						while (1) {
    							if (kbhit()) {
    								char ch3 = getch();
    								jw[zz_jw] = ch3;
    								jw_ui();
    								break;
    							}
    						}
    					}
    					if (ch2 == jw[10]) {
    						dthz_1();
    						break;
    					}
    				}
    			}
    		}
    	}
    }
    
    /*开始菜单*/
    void kscd_hz() {
    	system("cls");
    	cout << "1.新游戏"; if (kscd_zz == 0) { cout << "√"; } cout << endl;
    	cout << "2.我要读档!!!"; if (kscd_zz == 1) { cout << "√"; } cout << endl;
    	cout << "空格确定" << endl;
    }
    
    /*梦开始的地方*/
    int main() {
    	/*窗口设置*/
    	system("mode con cols=36 lines=20");
    	system("color 3F");
    	
    	cout << "按w,s来选择吧!" << endl; kscd_hz();
    	while (1) {
    		if (kbhit()) {
    			char kscd_ch;
    			kscd_ch = getch();
    			if (kscd_ch == 'w') {
    				kscd_zz--;
    				if (kscd_zz == -1) {
    					kscd_zz++;
    				}
    				kscd_hz();
    			}
    			if (kscd_ch == 's') {
    				kscd_zz++;
    				if (kscd_zz == 2) {
    					kscd_zz--;
    				}
    				kscd_hz();
    			}
    			if (kscd_ch == ' ') {
    				break;
    			}
    		}
    	}
    	
    	id[1] = '^'; // ^
    	id[2] = '#'; // #
    	id[3] = '$'; // $
    	id[4] = '%'; // %
    	id[5] = '*'; // *
    	id[6] = ' '; //
    	id[7] = ' '; //
    	id[8] = ' '; //
    	id[9] = ' '; //
    	id[10] = ' '; //
    	
    	bb[1] = "泥土";
    	bb[2] = "石头";
    	bb[3] = "原木";
    	bb[4] = "树叶";
    	bb[5] = "树苗";
    	bb[6] = "未知";
    	bb[7] = "未知";
    	bb[8] = "未知";
    	bb[9] = "未知";
    	bb[10] = "未知";
    	
    	jw[1] = 'w';
    	jw[2] = 's';
    	jw[3] = 'a';
    	jw[4] = 'd';
    	jw[5] = 'b';
    	jw[6] = 'j';
    	jw[7] = 'k';
    	jw[8] = ' ';
    	jw[9] = '~';
    	jw[10] = '?';
    	jw[11] = 'p';
    	jw[12] = '+';
    	
    	if (kscd_zz == 0) {
    		cout << "设置*屏幕最左x(0~469):";
    		cin >> pmx1; pmx2 = pmx1 + 31;
    		while (pmx1 <= -1 || pmx2 >= 501) {
    			cout << "重输入(0~469):";
    			cin >> pmx1;
    			pmx2 = pmx1 + 31;
    		}
    		cout << "设置*地面高度(145~5):";
    		cin >> dmgd;
    		while (dmgd < 5 || dmgd > 145) {
    			cout << "设置*地面高度(145~5):";
    			cin >> dmgd;
    		}
    		dmgd = 150 - dmgd;
    		mx = pmx1 + 16;
    		my = dmgd - 1;
    		pmy1 = my - 4;
    		pmy2 = pmy1 + 9;
    		
    		for (int i = 0; i < 150; i++) { // 生成地形与树苗
    			for (int j = 0; j < 500; j++) {
    				if (i == dmgd) {
    					dt[i][j] = 1;
    				}
    				else if (i > dmgd) {
    					dt[i][j] = 2;
    				}
    				else {
    					int sj_tree;
    					sj_tree = rand() % 10;
    					if (sj_tree == 0) {
    						dt[i][j] = 5;
    					}
    					else {
    						dt[i][j] = 0;
    					}
    				}
    			}
    		}
    		for (int i = 0; i < 150; i++) { // 移除浮空树苗
    			for (int j = 0; j < 500; j++) {
    				if (dt[i][j] == 5) {
    					if (dt[i + 1][j] != 1) {
    						dt[i][j] = 0;
    					}
    				}
    			}
    		}
    		
    		for (int i = 3; i < 150; i++) { // 树苗拓展生成树
    			for (int j = 2; j < 498; j++) {
    				if (dt[i][j] == 5) {
    					dt[i][j] = 3; dt[i - 1][j] = 3; dt[i - 2][j] = 3;
    					dt[i - 1][j + 1] = 4; dt[i - 1][j - 1] = 4; dt[i - 1][j + 2] = 4; dt[i - 1][j - 2] = 4;
    					dt[i - 2][j + 1] = 4; dt[i - 2][j - 1] = 4; dt[i - 2][j + 2] = 4; dt[i - 2][j - 2] = 4;
    					dt[i - 3][j + 1] = 4; dt[i - 3][j - 1] = 4; dt[i - 3][j] = 4;
    					j += 3; // 防止连续生成树,但又不破坏树苗
    				}
    			}
    		}
    	}
    	else if (kscd_zz == 1) {
    		FILE* fp = fopen("sj.json", "r");
    		if (fp == NULL) {
    			cout << "无法打开文件进行读取" << endl;
    			return 1;
    		}
    		for (int i = 0; i < 150; i++) {
    			for (int j = 0; j < 500; j++) {
    				fscanf(fp, "%d", &dt[i][j]);
    			}
    		}
    		fscanf(fp, "%d %d %d %d", &pmx1, &pmx2, &mx, &my);
    		for (int i = 0; i <= 10; i++) {
    			fscanf(fp, "%d", &bbs[i]);
    		}
    		fclose(fp);
    		pmy1 = my - 4;
    		pmy2 = pmy1 + 9;
    	}
    	
    	dthz_1();
    	cout << "\n@是你哦~\n如果你是新手得话,记得按p查看操作哦~";
    	while (1) {
    		aj_jc(); // 检测按键
    		zl(); // 游戏重力检测
    		Sleep(1000 / tick); // 游戏刻
    	}
    	return 0;
    }
    

    游戏2 先按4去做美容,剩下的自己探索

    #include<iostream>
    #include<cmath>
    #include<time.h>
    #include<windows.h>
    #include<dir.h>
    #define MAX 100
    using namespace std;
    int xue_yuan = 1000, xmax_yuan = 1000, g_yuan = 75;
    double f_yuan = 0.05;
    int xue = 1000, xmax = 1000 , g = 75, money = 1000, xep = 0, lv = 1;
    int ren = 0, a, b, c, d, hui_he = 0, face = 0, n = 0, zi_ge = 0, yin_hang = 0, h = 0, jiu_dian = 0, da_gong = 0, Time = 0;
    int zhuang[3] = {0, 0, 0};
    double f = f_yuan;
    char name[20];
    int bag[21];
    int k[3] = {0, 0, 0};
    int BUILD[50] = {0};
    struct Read {
    	char str[100000];
    	char miwen[50][20];
    } READ;
    void slowout(char *p) {
    	while (1) {
    		if (*p != 0)
    			printf("%c", *p++);
    		else
    			break;
    		Sleep(20);
    	}
    	Sleep(500);
    }
    int _3zhandou(int x1, int g1, double f1, char boss[20], int mf, int shu_l) { //g1敌人攻击 x1敌人血量 f1敌人防御
    	int k1 = 0, tan_ke = 0, i = 0, chan_rao = 0, j = 0, tt = 0, shen = 0, x = 0, xxue = 0, xuex = 0, shu_i = 0;
    	int cc = 0, ccc = 0;
    	int sj, jn;
    	int fx1 = x1, fg1 = g1;
    	for (shu_i = 1; shu_i <= shu_l; ++shu_i) {
    		while (1) {
    			if (f1 > 0.8)
    				f1 = 0.8;
    			if (f > 0.8)
    				f = 0.8;
    			if (chan_rao != 0)
    				printf("你因魔法而本回合内无法攻击!\n");
    			else {
    				cc = g * (1.0 - f1);
    				x1 -= cc;
    				if (x1 <= 0)
    					x1 = 0;
    				printf("你向第%d个%s发起攻击,%s减血%d滴,还剩%d滴血!\n", shu_i, boss, boss, cc, x1);
    				Sleep(500);
    			}
    			if (x1 <= 0) {
    				k1++;
    				break;
    			}
    			ccc = g1 * (1.0 - f);
    			xue -= ceil(ccc);
    			if (xue < 0)
    				xue = 0;
    			printf("第%d个%s对你发起攻击,你减血%d滴,还剩%d滴血!\n", shu_i, boss, ccc, xue);
    			if (xue <= 0) {
    				slowout("你凉了……\n");
    				xue_yuan = 1000;
    				xmax_yuan = 1000;
    				g_yuan = 75;
    				xue = xue_yuan;
    				xmax = xmax_yuan;
    				g = g_yuan;
    				xep = 0;
    				lv = 1;
    				f = f_yuan;
    				if (zhuang[0] == 1) {
    					g = g_yuan;
    					g += 200;
    				} else if (zhuang[0] == 2) {
    					f = f_yuan;
    					f += 0.1;
    				}
    				if (zhuang[1] == 9) {
    					g = g_yuan;
    					g += 50;
    				} else if (zhuang[1] == 10) {
    					g = g_yuan;
    					g += 75;
    				} else if (zhuang[1] == 11) {
    					g = g_yuan;
    					g += 100;
    				} else if (zhuang[1] == 12) {
    					g = g_yuan;
    					g += 150;
    				} else if (zhuang[1] == 13) {
    					g = g_yuan;
    					g += 250;
    				}
    				if (zhuang[2] == 14) {
    					xue = xue_yuan;
    					xmax = xmax_yuan;
    					g = g_yuan;
    					f = f_yuan;
    					f += 0.4;
    					g += 1000;
    					xue += 2000;
    					xmax += 2000;
    				} else if (zhuang[2] == 15) {
    					xue = xue_yuan;
    					xmax = xmax_yuan;
    					g = g_yuan;
    					f = f_yuan;
    					f += 0.5;
    					g += 1500;
    					xue += 2750;
    					xmax += 2750;
    				} else if (zhuang[2] == 16) {
    					xue = xue_yuan;
    					xmax = xmax_yuan;
    					g = g_yuan;
    					f = f_yuan;
    					f += 0.6;
    					g += 2250;
    					xue + 3000;
    					xmax += 3000;
    				} else if (zhuang[2] == 17) {
    					xue = xue_yuan;
    					xmax = xmax_yuan;
    					g = g_yuan;
    					f = f_yuan;
    					f += 0.65;
    					g += 2500;
    					xue += 4000;
    					xmax += 4000;
    				}
    				return 0;
    			}
    			Sleep(500);
    			jn = rand() % 3;
    			if (jn == 0) {
    				if (mf == 1) {
    					printf("%s使出了技能“回血”!增加血量100点!\n", boss, mf);
    					x1 += 100;
    				} else if (mf == 2) {
    					printf("%s使出了技能“狂暴”!攻击力增强100!\n", boss);
    					g1 += 100;
    				} else if (mf == 3) {
    					printf("%s使出了技能“武装”!攻击力增强100,防御力增强5!\n", boss);
    					g1 += 100;
    					f1 += 0.05;
    				} else if (mf == 4) {
    					printf("%s使出了技能“护盾”!增加防御力10!\n", boss);
    					f1 += 0.1;
    				} else if (mf == 5) {
    					printf("%s使出了技能“全副武装”!增加血量200点,攻击力150,防御力8!\n", boss);
    					x1 += 200;
    					g1 += 150;
    					f1 += 0.08;
    				} else if (mf == 6) {
    					sj = rand() % 2;
    					if (sj == 0) {
    						printf("%s使出了技能“炮击”!你被击中了!减血500滴!\n", boss);
    						xue -= 500;
    					} else {
    						printf("%s使出了技能“炮火连天”!你受到灼烧伤害,每回合减血200滴!\n", boss);
    						tan_ke = 1;
    					}
    				} else if (mf == 7) {
    					printf("%s使出了技能“天谴”!你减血200滴!\n", boss);
    					xue -= 200;
    				} else if (mf == 8) {
    					printf("%s使出了技能“缠绕”!你在一回合内无法攻击!\n", boss);
    					chan_rao = 1;
    					i = 2;
    				} else if (mf == 9) {
    					printf("%s使出了技能“激光扫射”!你减血500滴!\n", boss);
    					xue -= 500;
    				} else if (mf == 10) {
    					printf("%s使出了技能“钻心刻骨”!你将在5回合内连续受到疼痛攻击!\n", boss);
    					tt = 1;
    					j = 5;
    				} else if (mf == 11) {
    					sj = rand() % 3;
    					if (sj == 0) {
    						printf("%s使出了技能“阿瓦达索命”!你减血1000滴!\n", boss);
    						xue -= 1000;
    					}
    					if (sj == 1) {
    						printf("%s使出了技能“超级狂暴”!加血500滴,攻击力增强250,防御力增强10!\n", boss);
    						x1 += 500;
    						g1 += 250;
    						f1 += 0.1;
    					}
    					if (sj == 2) {
    						printf("%s使出了技能“昏昏欲睡”!你在一回合内无法攻击!\n", boss);
    						chan_rao = 1;
    						i = 2;
    					}
    				} else if (mf == 12) {
    					printf("%s使出了技能“飞斩”!你减血400滴!\n", boss);
    					xue -= 400;
    				} else if (mf == 13) {
    					printf("%s使出了技能“激光轰击”!你减血500滴!\n", boss);
    					xue -= 500;
    				} else if (mf == 14) {
    					sj = rand() % 3;
    					if (sj == 0) {
    						printf("国防部部长用魔杖给议员加血500滴!\n");
    						g1 += 500;
    					} else if (sj == 1) {
    						printf("国防部部长用魔杖给议员加了一层护盾!议员防御力提升20!\n");
    						f1 += 0.2;
    					} else if (sj == 2) {
    						printf("国防部部长用魔杖把议员激怒了,议员攻击力提升500!\n");
    						g1 += 500;
    					}
    				} else if (mf == 15) {
    					sj = rand() % 2;
    					if (sj == 0) {
    						printf("国防部部长用魔杖把你捆住了,两回合内无法攻击!\n");
    						chan_rao = 1;
    						i = 3;
    					} else {
    						printf("国防部部长用魔杖使机器人保镖进入狂暴状态!机器人保镖增血500滴,攻击力增强200,防御力增强10!\n");
    						x1 += 500;
    						g1 += 200;
    						f1 += 0.1;
    					}
    				} else if (mf == 16) {
    					sj = rand() % 3;
    					if (sj == 0) {
    						printf("%s使出了技能“神锋无影”!", boss);
    						shen = rand() % 8;
    						shen += 3;
    						printf("你被连中%d刀,减血%d滴!\n", shen, shen * 150);
    						xue -= shen * 150;
    					}
    					if (sj == 1) {
    						printf("%s使出了技能“星石陨落”!你减血1500滴!\n", boss);
    						xue -= 1500;
    					}
    					if (sj == 2) {
    						printf("%s使出了技能“强力吸血”!该效果持续3回合!\n", boss);
    						xxue = 4;
    						x = 1;
    						xuex = 1;
    					}
    				} else if (mf == 17) {
    					sj = rand() % 2;
    					if (sj == 0) {
    						printf("%s使出了技能“机枪扫射”!", boss);
    						shen = rand() % 8;
    						shen += 3;
    						printf("你被连中%d枪,减血%d滴!\n", shen, shen * 150);
    						xue -= shen * 150;
    					} else {
    						printf("%s使出了技能“激光扫射”!你减血500滴!\n", boss);
    						xue -= 500;
    					}
    				} else if (mf == 18) {
    					sj = rand() % 2;
    					if (sj == 0) {
    						printf("%s使出了技能“机枪扫射II”!", boss);
    						shen = rand() % 18;
    						shen += 13;
    						printf("你被连中%d枪,减血%d滴!\n", shen, shen * 175);
    						xue -= shen * 150;
    					} else if (sj == 1) {
    						printf("%s使出了技能“火焰喷射”!你受到灼烧伤害,每回合减血400滴!\n", boss);
    						tan_ke = 2;
    					}
    				} else if (mf == 19) {
    					sj = rand() % 3;
    					if (sj == 0) {
    						printf("%s使出了技能“**”!你受到爆炸伤害,减血1000滴!\n", boss);
    						xue -= 1000;
    					}
    					if (sj == 1) {
    						printf("%s使出了技能“凋零”!你受到凋零伤害,每回合减血800滴!\n", boss);
    						tan_ke = 4;
    					}
    					if (sj == 2) {
    						printf("%s使出了技能“汲取”!每回合被吸血800滴,并每回合增加15防御!该效果持续3回合!\n", boss);
    						xxue = 4;
    						x = 2;
    						xuex = 1;
    					}
    				}
    				Sleep(500);
    			}
    //炮火连天 火焰喷射 凋零
    			if (tan_ke > 0) {
    				if (tan_ke == 1)
    					printf("灼烧伤害中,减血200滴。\n");
    				if (tan_ke == 2)
    					printf("灼烧伤害中,减血400滴。\n");
    				if (tan_ke == 4)
    					printf("凋零伤害中,减血800滴。\n");
    				xue -= ceil(ceil(200 * tan_ke) * f);
    			}
    //缠绕 昏昏欲睡 国防部部长用魔杖把你捆住
    			i--;
    			if (i <= 0)
    				chan_rao = 0;
    //钻心刻骨
    			j--;
    			if (j == 0)
    				tt = 0;
    			if (tt == 1) {
    				printf("疼痛伤害中,减血100滴。\n");
    				xue -= ceil(ceil(100) * f);
    			}
    //强力吸血
    			if (x == 1) {
    				xxue--;
    				if (xxue == 0) {
    					xuex = 0;
    					x = 0;
    				}
    				if (xuex == 1) {
    					printf("国防部部长从你那里吸血400滴。\n");
    					xue -= 400;
    					x1 += 400;
    				}
    			}
    //汲取
    			if (x == 2) {
    				xxue--;
    				if (xxue == 0) {
    					xuex = 0;
    					x = 0;
    				}
    				if (xuex == 1) {
    					printf("国防部部长从你那里吸血800滴,并增加15防御。\n");
    					xue -= 800;
    					x1 += 800;
    					f1 += 0.15;
    				}
    			}
    		}
    		x1 = fx1, g1 = fg1;
    	}
    	if (xue <= ceil(0.25 * xmax))
    		xue = ceil(0.25 * xmax);
    	return k1;
    }
    void ji() {
    	int _ji = 0;
    	for (int sheng = 1; xep >= 500; ++sheng) {
    		xep -= 500;
    		_ji++;
    	}
    	printf("你升了%d级,增加%d攻击,%d血量!\n", _ji, 5 * _ji, 5 * _ji);
    	lv += _ji;
    	g += 5 * _ji;
    	xue += 5 * _ji;
    	xmax += 5 * _ji;
    	xue_yuan += 5 * _ji;
    	xmax_yuan += 5 * _ji;
    	Sleep(1000);
    }
    
    
    int high, width; //地图高度与宽度
    int bird_x, bird_y; //小鸟的位置
    int through, wall; //通道的x坐标和墙的起始坐标y
    int Map[MAX][MAX];//记录页面的显示
    /*0代表空白,1代表小鸟的位置,2代表墙
    3代表上下围墙,4代表左右围墙*/
    bool book[MAX][MAX];//代表改点有围墙
    int score;//记录得分
    bool result = 0;//游戏结果1代表失败,0代表胜利,不过永远赢不了~~
    void startup() {
    	score = 0;
    	high = 20;
    	width = 50;
    	bird_x = high / 2;
    	bird_y = width / 4;
    	through = high / 2;
    	wall = width / 4 * 3;
    	result = 0;
    }
    int REST() {
    	if (50 - score > 5)
    		return 50 - score;
    	else
    		return 5;
    }
    void startMap() {
    	int i, j;
    	for (i = 1; i <= high - 1; i++) {
    		Map[i][1] = 4;
    		for (j = 2; j <= width - 1; j++)
    			Map[i][j] = 0;
    		Map[i][width] = 4;
    	}
    //下方围墙的初始化
    	i = high;
    	for (j = 1; j <= width; j++)
    		Map[i][j] = 3;
    //小鸟位置的初始化
    	Map[bird_x][bird_y] = 1;
    
    //墙的初始化
    	for (i = 1; i <= high - 1; i++) {
    		Map[i][wall] = 2;
    		book[i][wall] = 1;
    	}
    //通道的初始化
    	for (i = through - 4; i <= through + 4; i++) { //通道的大小可以自定义.
    		Map[i][wall] = 0;
    		book[i][wall] = 0;
    	}
    }
    void HideCursor() { //隐藏光标
    	CONSOLE_CURSOR_INFO cursor_info = {1, 0};
    	SetConsoleCursorInfo(GetStdHandle(STD_OUTPUT_HANDLE), &cursor_info);
    }
    void gotoxy(int x, int y) { //清理一部分屏幕
    	HANDLE handle = GetStdHandle(STD_OUTPUT_HANDLE);
    	COORD pos;
    	pos.X = x;
    	pos.Y = y;
    	SetConsoleCursorPosition(handle, pos);
    }
    void UPdatewithOutinput() { //与输入无关的更新
    	bird_x++;
    	wall--;
    	if (book[bird_x][bird_y] == 1 || bird_x > high || bird_x <= 0) { //当小鸟死亡时
    		result = 1;
    	}
    	if (wall == bird_y - 1) //当小鸟走过墙时得一分
    		score++;
    	if (wall < 1) {
    		srand(time(NULL));
    		through = rand() % high;
    		while (through <= 3 || through >= high - 2) {
    			through = rand() % high;
    		}
    	}
    	if (wall < 1) {
    		wall = width / 4 * 3;
    	}
    
    	memset(book, 0, sizeof(book));
    	Sleep(REST());
    }
    void UPdatewithinput() {
    	char input;
    	if ((GetAsyncKeyState(' ') & 0x8000) && bird_x > 2) //判断是否有键盘输入
    		bird_x -= 2;//小鸟向上蹦两格
    }
    void show() {
    	gotoxy(0, 0);
    	int i, j;
    	for (i = 1; i <= high; i++) {
    		for (j = 1; j <= width; j++) {
    			switch (Map[i][j]) {
    				case 0:
    					printf(" ");
    					break;
    				case 1:
    					printf("@");
    					break;
    				case 2:
    					printf("*");
    					break;
    				case 3:
    					printf("~");
    					break;
    				case 4:
    					printf("|");
    					break;
    			}
    		}
    		printf("\n");
    	}
    	printf("你的分数是:%d\n\n", score);
    	printf("操作说明:空格键向上移动\n");
    }
    int dagong() {
    	printf("每一分是200元!\n");
    	Sleep(1000);
    	system("cls");
    	Sleep(1000);
    	startup();
    	while (1) {
    		HideCursor();
    		startMap();
    		show();
    		UPdatewithOutinput();
    		if (result == 1)
    			break;
    		UPdatewithinput();
    	}
    	system("cls");
    	printf("你输了");
    	system("pause");
    	system("pause");
    	system("pause");
    	system("pause");
    	system("pause");
    	return score;
    }
    void begin() {
    	slowout("需要指引吗?(1需要 / 2不了)\n");
    	cin >> a;
    	if (a == 2)
    		goto a1;
    	slowout("歹徒逃亡 3——刺杀行动\n");
    	slowout("1.3.2正式版\n");
    	slowout("绝对原创 不喜勿喷!!!\n");
    	slowout("游戏中有部分bug,望谅解!\n");
    	system("cls");
    	slowout("话说你占领了M城的国防部,贼嗨皮!~!~!~!\n");
    	slowout("只可是VT市的总统之都已经炸开了锅……\n");
    	slowout("“那小子太优秀了,提一点好的意见吧,总统。”\n");
    	slowout("“(他/她)不好惹,呵呵呵将军,带上这个火速赶往M城,嘿嘿嘿~~~”\n");
    	slowout("“总统,您放心,我会让《歹徒逃亡 3——刺杀行动》这个系列代码不超过100行的(他也不知道自己会打脸)。”\n");
    	Sleep(1000);
    	system("cls");
    	slowout("M城…………\n");
    	slowout("你正在准备接手国防部部长名号,呵呵呵将军来了……\n");
    	slowout("“尊敬的新任国防部部长呀,请看!”\n");
    	slowout("只见他拿出核铳(“核铳”是向阿西莫夫的科幻小说致敬!)瞄准了你,并向你开了一枪…………\n");
    	slowout("没有防御罩的你,自然被轰到十万八千里开外…………\n");
    	slowout("的一个小水池中,不知水是否也有魔法(特别致谢cyka blyat的《歹徒逃亡 2——魔法之城》),你活了下来。\n");
    	slowout("自然的,我们不知道你在《歹徒逃亡 2——魔法之城》中的姓名、攻击等数据。\n");
    	slowout("所以说:“你脑子被炸坏了,物品也毁了。”\n");
    	slowout("请再起一个名字:\n");
    	cin >> name;
    	printf("%s,游戏开始!\n", name);
    	Sleep(1500);
    	system("cls");
    	slowout("你四处瞅了瞅,发现这里是A城。VT首都的临城!\n");
    	slowout("你也发现墙上贴满了你的通缉令。便赶紧向城郊跑去,定居了下来。\n");
    	slowout("“咦?你这是什么纸?”你好奇的看了看后,便收进背包里了(开始游戏后再看)。\n");
    	system("pause");
    	system("cls");
    	return;
    a1:
    	slowout("请起一个名字:\n");
    	cin >> name;
    	printf("%s,游戏开始!\n", name);
    	Sleep(1500);
    }
    void Turn_off() {
    	int fy = ceil(f_yuan * 100), ff = ceil(f * 100);
    	FILE *fp = fopen("C:\\歹徒逃亡\\play.txt", "w+");
    	fprintf(fp, "%s ", name);
    	fprintf(fp, "%d %d %d %d ", xue_yuan, xmax_yuan, g_yuan, fy);
    	fprintf(fp, "%d %d %d %d %d %d %d ", xue, xmax, g, money, xep, lv, ff);
    	fprintf(fp, "%d ", hui_he);
    	fprintf(fp, "%d ", face);
    	fprintf(fp, "%d ", zi_ge);
    	fprintf(fp, "%d ", yin_hang);
    	fprintf(fp, "%d ", h);
    	fprintf(fp, "%d ", jiu_dian);
    	fprintf(fp, "%d ", da_gong);
    	fprintf(fp, "%d ", Time);
    	fprintf(fp, "%d %d %d ", k[0], k[1], k[2]);
    	fprintf(fp, "%d %d %d ", zhuang[0], zhuang[1], zhuang[2]);
    	for (int i = 1; i <= 17; ++i)
    		fprintf(fp, "%d ", bag[i]);
    	fclose(fp);
    }
    int Have() {
    	FILE *fp = fopen("C:\\歹徒逃亡\\play.txt", "r+");
    	char ch;
    	ch = fgetc(fp);
    	fclose(fp);
    	if (ch != EOF)
    		return 1;
    	else
    		return 0;
    }
    void Build() {
    	int i = 0, k1 = 0;
    	char ch;
    	ch = READ.str[k1];
    	while (ch != '\0') {
    		if (ch != ' ') {
    			name[k1] = ch;
    			k1++;
    		} else
    			break;
    		ch = READ.str[k1];
    	}
    	i = 1;
    	ch = READ.str[k1];
    	while (ch != '\0') {
    		while (ch != ' ') {
    			BUILD[i] = BUILD[i] * 10 + ch - 48;
    			k1++;
    			ch = READ.str[k1];
    		}
    		i++;
    		ch = READ.str[++k1]; //等于 k++; ch=READ.str[k];
    	}
    	/* for(int j=0;j<=42;++j)
    	printf("%d ",BUILD[j]);
    	printf("\n");
    	system("pause");*/ //测试
    	i = 2; //方便复制代码
    	xue_yuan = BUILD[i++];
    	xmax_yuan = BUILD[i++];
    	g_yuan = BUILD[i++];
    	f_yuan = BUILD[i++];
    	xue = BUILD[i++];
    	xmax = BUILD[i++];
    	g = BUILD[i++];
    	money = BUILD[i++];
    	xep = BUILD[i++];
    	lv = BUILD[i++];
    	f = BUILD[i++];
    	hui_he = BUILD[i++];
    	face = BUILD[i++];
    	zi_ge = BUILD[i++];
    	yin_hang = BUILD[i++];
    	h = BUILD[i++];
    	jiu_dian = BUILD[i++];
    	da_gong = BUILD[i++];
    	Time = BUILD[i++]; //i=20;
    	for (i = 21; i <= 23; ++i)
    		k[i - 21] = BUILD[i];
    	for (i = 24; i <= 26; ++i)
    		zhuang[i - 24] = BUILD[i];
    	for (i = 27; i <= 43; ++i)
    		bag[i - 26] = BUILD[i]; //bag从1开始
    	f_yuan = f_yuan / 100.0;
    	f = f / 100.0;
    }
    void Turn_on() {
    	slowout("是否使用存档?(1是 / 2否)\n");
    	cin >> a;
    	if (a == 1) {
    		FILE *fp = fopen("C:\\歹徒逃亡\\play.txt", "r+");
    		char ch;
    		ch = fgetc(fp);
    		for (int i = 0; ch != EOF; ++i) {
    			READ.str[i] = ch;
    			ch = fgetc(fp);
    		}
    		fclose(fp);
    		Build();
    	} else
    		begin();
    }
    int main() {
    	system("cls");
    	system("color 70");
    	mkdir("C:\\歹徒逃亡");//XP系统可能会报错,可在运行一次后注释
    	for (int i = 1; i <= 20; i++)
    		bag[i] = 0;
    	int gxue, gg;
    	double gf;
    	srand((unsigned)time(NULL));
    	if (Have())
    		Turn_on();
    	else
    		begin();
    a1:
    	Turn_off();
    	if (yin_hang != 0)
    		hui_he++;
    	if (jiu_dian != 0)
    		money += 500;
    	if (Time != 0)
    		Time--;
    	system("cls");
    	slowout("你要到哪里去?\n");
    	printf("1.大街 2.练兵场 3.市政府 4.整容店 5.银行 6.赌场 7.工厂 8.医院 9.酒店 10.状态 11.新手指引 0.退出\n");
    	cin >> a;
    	if (face == 0 && a != 4 && a != 11 && a != 10 && a != 12 && a != 0) {
    		printf("你看见了三名警卫机器人!\n");
    		Sleep(500);
    		slowout("警卫机器人:“这不是M城来的歹徒吗?抓住他!”\n");
    		Sleep(500);
    		gxue = 1500;
    		gg = 300;
    		gf = 0.3;
    		if (_3zhandou(gxue, gg, gf, "警卫机器人", 17, 3)) {
    			slowout("你胜利了!\n");
    			slowout("获得 1000金币,600经验\n");
    			money += 1000;
    			xep += 600;
    			if (xep >= 500)
    				ji();
    		} else
    			goto a1;
    	}
    	if (a == 1) {
    		ren = rand() % 10;
    		if (ren == 0 || ren == 1 || ren == 2 || ren == 3) {
    			printf("大街上来了一名路人\n");
    			gxue = 400;
    			gg = 150;
    			gf = 0.02;
    			cout << endl << "是否攻击/逃跑?(1/2)";
    			cin >> b;
    			Sleep(1000);
    			if (b == 1) {
    				n = rand() % 2 + 1;
    				if (_3zhandou(gxue, gg, gf, "路人", n, 1)) {
    					slowout("你胜利了!\n");
    					slowout("获得 100金币,50经验\n");
    					money += 100;
    					xep += 50;
    					if (xep >= 500)
    						ji();
    				}
    			}
    			goto a1;
    		} else if (ren == 4 || ren == 5) {
    			printf("你在大街上看见了一家店铺。\n");
    			cout << endl << "是否抢劫/购买?(1/2)";
    			cin >> b;
    			if (b == 1) {
    				slowout("老板:“快来警察呀!有人抢劫啦!”\n");
    				gxue = 500;
    				gg = 250;
    				gf = 0.05;
    				if (_3zhandou(gxue, gg, gf, "警察", 3, 2)) {
    					slowout("你胜利了!\n");
    					int qian = rand() % 5 + 1;
    					printf("抢到 %d金币\n", 200 * qian);
    					money += 200 * qian;
    				}
    			} else if (b == 2) {
    				slowout("老板:“你要买什么?”\n\n");
    				printf("你的金币:%d\n", money);
    				int fen = 0, dong_xi = 0, dian = rand() % 3;
    				if (dian == 0) {
    					while (1) {
    						printf("你的金币:%d\n", money);
    						printf(" 1.手雷 250 金币 / 个\n");
    						printf(" 2.盾牌 300 金币 / 个\n");
    						printf(" 0.退出\n\n\n");
    						slowout("您买什么?\n");
    						cin >> dong_xi;
    						if (dong_xi == 0)
    							break;
    						else if (dong_xi == 1) {
    							if (money >= 250) {
    								slowout("购买成功!\n");
    								money -= 250;
    								bag[1]++;
    								slowout("老板:“还买点啥?”\n");
    							} else {
    								slowout("老板:“没钱还买!走吧!”\n");
    								break;
    							}
    						} else if (dong_xi == 2) {
    							if (money >= 300) {
    								slowout("购买成功!\n");
    								money -= 300;
    								bag[2]++;
    								slowout("老板:“还买点啥?”\n");
    							} else {
    								slowout("老板:“没钱还买!走吧!”\n");
    								break;
    							}
    						}
    					}
    				} else if (dian == 1) {
    					while (1) {
    						printf("你的金币:%d\n", money);
    						printf(" 1.小瓶攻击药水 500 金币 / 瓶\n");
    						printf(" 2.中瓶攻击药水 750 金币 / 瓶\n");
    						printf(" 3.大瓶攻击药水 1200 金币 / 瓶\n");
    						printf(" 4.小瓶增血药水 500 金币 / 瓶\n");
    						printf(" 5.中瓶增血药水 750 金币 / 瓶\n");
    						printf(" 6.大瓶增血药水 1200 金币 / 瓶\n");
    						printf(" 0.退出\n\n\n");
    						slowout("您买什么?\n");
    						cin >> dong_xi;
    						if (dong_xi == 0)
    							break;
    						slowout("您买多少?\n");
    						cin >> fen;
    						if (dong_xi == 1) {
    							if (money >= 500 * fen) {
    								slowout("购买成功!\n");
    								money -= 500 * fen;
    								bag[3] += fen;
    								slowout("老板:“还买点啥?”\n");
    							} else {
    								slowout("老板:“没钱还买!走吧!”\n");
    								break;
    							}
    						}
    						if (dong_xi == 2) {
    							if (money >= 750 * fen) {
    								slowout("购买成功!\n");
    								money -= 750 * fen;
    								bag[4] += fen;
    								slowout("老板:“还买点啥?”\n");
    							} else {
    								slowout("老板:“没钱还买!走吧!”\n");
    								break;
    							}
    						}
    						if (dong_xi == 3) {
    							if (money >= 1200 * fen) {
    								slowout("购买成功!\n");
    								money -= 1200 * fen;
    								bag[5] += fen;
    								slowout("老板:“还买点啥?”\n");
    							} else {
    								slowout("老板:“没钱还买!走吧!”\n");
    								break;
    							}
    						}
    						if (dong_xi == 4) {
    							if (money >= 500 * fen) {
    								slowout("购买成功!\n");
    								money -= 500 * fen;
    								bag[6] += fen;
    								slowout("老板:“还买点啥?”\n");
    							} else {
    								slowout("老板:“没钱还买!走吧!”\n");
    								break;
    							}
    						}
    						if (dong_xi == 5) {
    							if (money >= 750 * fen) {
    								slowout("购买成功!\n");
    								money -= 750 * fen;
    								bag[7] += fen;
    								slowout("老板:“还买点啥?”\n");
    							} else {
    								slowout("老板:“没钱还买!走吧!”\n");
    								break;
    							}
    						}
    						if (dong_xi == 6) {
    							if (money >= 1200 * fen) {
    								slowout("购买成功!\n");
    								money -= 1200 * fen;
    								bag[8] += fen;
    								slowout("老板:“还买点啥?”\n");
    							} else {
    								slowout("老板:“没钱还买!走吧!”\n");
    								break;
    							}
    						}
    					}
    				} else if (dian == 2) {
    					while (1) {
    						printf("你的金币:%d\n", money);
    						printf(" 1.钻石剑 1500 金币 / 把\n");
    						printf(" 2.武士刀 1800 金币 / 把\n");
    						printf(" 3.青龙偃月刀 2400 金币 / 把\n");
    						printf(" 4.回旋镖 2000 金币 / 把\n");
    						printf(" 5.火铳 3000 金币 / 把\n");
    						printf(" 0.退出\n\n\n");
    						slowout("您买什么?\n");
    						cin >> dong_xi;
    						if (dong_xi == 0)
    							break;
    						else if (dong_xi == 1) {
    							if (money >= 1500) {
    								slowout("购买成功!\n");
    								money -= 1500;
    								bag[9]++;
    								slowout("老板:“还买点啥?”\n");
    							} else {
    								slowout("老板:“没钱还买!走吧!”\n");
    								break;
    							}
    						} else if (dong_xi == 2) {
    							if (money >= 1800) {
    								slowout("购买成功!\n");
    								money -= 1800;
    								bag[10]++;
    								slowout("老板:“还买点啥?”\n");
    							} else {
    								slowout("老板:“没钱还买!走吧!”\n");
    								break;
    							}
    						} else if (dong_xi == 3) {
    							if (money >= 2400) {
    								slowout("购买成功!\n");
    								money -= 2400;
    								bag[11]++;
    								slowout("老板:“还买点啥?”\n");
    							} else {
    								slowout("老板:“没钱还买!走吧!”\n");
    								break;
    							}
    						} else if (dong_xi == 4) {
    							if (money >= 2000) {
    								slowout("购买成功!\n");
    								money -= 2000;
    								bag[12]++;
    								slowout("老板:“还买点啥?”\n");
    							} else {
    								slowout("老板:“没钱还买!走吧!”\n");
    								break;
    							}
    						} else if (dong_xi == 5) {
    							if (money >= 3000) {
    								slowout("购买成功!\n");
    								money -= 3000;
    								bag[13]++;
    								slowout("老板:“还买点啥?”\n");
    							} else {
    								slowout("老板:“没钱还买!走吧!”\n");
    								break;
    							}
    						}
    					}
    				}
    			}
    		} else if (ren == 5 || ren == 6) {
    			printf("大街上来了一名警卫机器人!\n");
    			Sleep(1000);
    			if (face == 0)
    				slowout("警卫机器人:“这不是M城来的歹徒吗?抓住他!”\n");
    			gxue = 1500;
    			gg = 300;
    			gf = 0.3;
    			if (_3zhandou(gxue, gg, gf, "警卫机器人", 17, 1)) {
    				slowout("你胜利了!\n");
    				slowout("获得 1000金币,600经验\n");
    				money += 1000;
    				xep += 600;
    				if (xep >= 500)
    					ji();
    			}
    			goto a1;
    		} else if (ren == 7) {
    			printf("大街上来了一辆装甲车!\n");
    			gxue = 2000;
    			gg = 600;
    			gf = 0.4;
    			cout << endl << "是否攻击/逃跑?(1/2)";
    			cin >> b;
    			Sleep(1000);
    			if (b == 1) {
    				if (_3zhandou(gxue, gg, gf, "装甲车", 5, 1)) {
    					slowout("你胜利了!\n");
    					slowout("获得 1200金币,800经验\n");
    					money += 1200;
    					xep += 800;
    					int car = rand() % 25;
    					if (car == 0) {
    						slowout("你也幸运地获取了这辆装甲车!\n");
    						bag[14]++;
    					}
    					if (xep >= 500)
    						ji();
    				}
    			}
    			goto a1;
    		} else if (ren == 8) {
    			printf("大街上来了一辆坦克!\n");
    			gxue = 2750;
    			gg = 700;
    			gf = 0.5;
    			cout << endl << "是否攻击/逃跑?(1/2)";
    			cin >> b;
    			Sleep(1000);
    			if (b == 1) {
    				if (_3zhandou(gxue, gg, gf, "坦克", 6, 1)) {
    					slowout("你胜利了!\n");
    					slowout("获得 1500金币,1000经验\n");
    					money += 1500;
    					xep += 1000;
    					int car = rand() % 25;
    					if (car == 0) {
    						slowout("你也幸运地获取了这辆坦克!\n");
    						bag[15]++;
    					}
    					if (xep >= 500)
    						ji();
    				}
    			}
    			goto a1;
    		} else if (ren == 9) {
    			printf("大街上来了一辆直升机!\n");
    			gxue = 3250;
    			gg = 800;
    			gf = 0.6;
    			cout << endl << "是否攻击/逃跑?(1/2)";
    			cin >> b;
    			Sleep(1000);
    			if (b == 1) {
    				if (_3zhandou(gxue, gg, gf, "直升机", 17, 1)) {
    					slowout("你胜利了!\n");
    					slowout("获得 1800金币,1200经验\n");
    					money += 1800;
    					xep += 1200;
    					int car = rand() % 25;
    					if (car == 0) {
    						slowout("你也幸运地获取了这架直升机!\n");
    						bag[16]++;
    					}
    					if (xep >= 500)
    						ji();
    				}
    			}
    			goto a1;
    		}
    		Sleep(1000);
    		goto a1;
    	} else if (a == 2) {
    		if (k[0] != 0) {
    			slowout("你已经占领此地了。\n");
    			goto a1;
    		}
    		slowout("你真的要进去?不要作死!进入/离开?(1/2)\n");
    		cin >> b;
    		if (b == 1) {
    			slowout("在大门口你就看见两名武装警察!\n是否闯入/离开?(1/2)\n");
    			gxue = 800;
    			gg = 350;
    			gf = 0.1;
    			cin >> c;
    			if (c == 1) {
    				if (_3zhandou(gxue, gg, gf, "武装警察", 4, 2)) {
    					slowout("你胜利了!\n");
    					slowout("回复200点血量!\n");
    					xue += 200;
    				}
    				slowout("你刚进入操场,就被两辆装甲车拦住了。\n");
    				slowout("士兵:“你是谁呀?别进入我们练兵场!吃我一炮!”\n");
    				gxue = 2000;
    				gg = 600;
    				gf = 0.4;
    				if (_3zhandou(gxue, gg, gf, "装甲车", 5, 2)) {
    					slowout("你胜利了!\n");
    					slowout("回复300点血量!\n");
    					xue += 300;
    				} else
    					goto a1;
    				slowout("接着你看到了两辆直升机朝你飞来。你没有办法逃跑,只能与他们决战!\n");
    				gxue = 3250;
    				gg = 850;
    				gf = 0.6;
    				if (_3zhandou(gxue, gg, gf, "直升机", 17, 2)) {
    					slowout("你胜利了!\n");
    					slowout("回复450点血量!\n");
    					xue += 450;
    				} else
    					goto a1;
    				slowout("刚刚打败了他们,整沾沾自喜。忽然你发现练兵场场长来了。\n");
    				slowout("练兵场场长:“不错呀小子,都能打到这里来了。不过我不会再让你闯下去!”\n");
    				slowout("练兵场场长说着就拿出魔杖,将两辆直升机进化成武装直升机了!\n");
    				gxue = 4500;
    				gg = 1000;
    				gf = 0.65;
    				if (_3zhandou(gxue, gg, gf, "武装直升机", 18, 2)) {
    					slowout("你胜利了!\n");
    					slowout("回复800点血量!\n");
    					xue += 800;
    				} else
    					goto a1;
    				slowout("练兵场场长:“什么!?这都不怕!?好吧,只能我亲自来与你决战了!”\n");
    				gxue = 6000;
    				gg = 1100;
    				gf = 0.6;
    				if (_3zhandou(gxue, gg, gf, "练兵场场长", 16, 1)) {
    					slowout("你胜利了!获得了一架武装直升机!\n");
    					bag[17]++;
    					k[0] = 1;
    					zi_ge++;
    					slowout("获得8000金币,2000经验\n");
    					money += 5000;
    					xep += 2000;
    					if (xep >= 500)
    						ji();
    				}
    			}
    		}
    		Sleep(1000);
    		goto a1;
    	} else if (a == 3) {
    		if (zi_ge == 3) {
    			slowout("你真的要进去/离开?(1/2)\n");
    			cin >> b;
    			if (b == 1) {
    				slowout("你谨慎地推开大门,却发现并没有什么异样,跟普通的大楼没什么区别。\n");
    				slowout("“怎么会这样呢?市政府的防守不应该很严密吗?”你正疑惑着。\n");
    				slowout("突然你看见了三名武装警察!\n");
    				gxue = 800;
    				gg = 350;
    				gf = 0.1;
    				if (_3zhandou(gxue, gg, gf, "武装警察", 4, 3)) {
    					slowout("你胜利了!\n");
    					slowout("回复200点血量!\n");
    					xue += 200;
    				}
    				slowout("你来到市长办公室... ... ... ... ... ... ... ... ... ...\n");
    				slowout("突然,市长出来了!\n");
    				slowout("市长:“你以为我们认不出你?错,你的DNA早就被我们提取了!”\n");
    				slowout("士兵们,上!!\n");
    				slowout("你看见了三辆装甲车!\n");
    				gxue = 2000;
    				gg = 600;
    				gf = 0.4;
    				if (_3zhandou(gxue, gg, gf, "装甲车", 5, 3)) {
    					slowout("你胜利了!\n");
    					slowout("回复1000点血量!\n");
    					xue += 1000;
    				} else
    					goto a1;
    				slowout("市长:“我还有坦克!”\n");
    				gxue = 2750;
    				gg = 700;
    				gf = 0.5;
    				if (_3zhandou(gxue, gg, gf, "坦克", 6, 2)) {
    					slowout("你胜利了!\n");
    					slowout("回复1500点血量!\n");
    					xue += 1500;
    				}
    				slowout("市长:“这... ... ... 直升机,来吧!”\n");
    				slowout("接着你看到了两辆直升机朝你飞来。你没有办法逃跑,只能与他们决战!\n");
    				gxue = 3500;
    				gg = 825;
    				gf = 0.6;
    				if (_3zhandou(gxue, gg, gf, "直升机", 17, 2)) {
    					slowout("你胜利了!\n");
    					slowout("回复2000点血量!\n");
    					xue += 2000;
    				} else
    					goto a1;
    				slowout("你正高兴,市长却将直升机进化成武装直升机!!!\n");
    				gxue = 4500;
    				gg = 1000;
    				gf = 0.65;
    				if (_3zhandou(gxue, gg, gf, "武装直升机", 18, 2)) {
    					slowout("你胜利了!\n");
    					slowout("回复2500点血量!\n");
    					xue += 2500;
    				} else
    					goto a1;
    				slowout("市长:“我…………我要与你决战!”\n");
    				gxue = 30000;
    				gg = 600;
    				gf = 0.5;
    				if (_3zhandou(gxue, gg, gf, "市长", 19, 1)) {
    					slowout("你胜利了!\n");
    					slowout("已占领市政府!任务完成!\n");
    					slowout("自然地,请查看后续剧情…………\n");
    					Sleep(5000);
    					system("cls");
    					slowout("3000年2月5日\n");
    					slowout("VT市\n");
    					slowout("总统:“呵呵呵将军,你的任务失败了,打算怎么挽回?”\n");
    					slowout("呵呵呵将军:“已派遣全球力量,势必将其拿下!”\n");
    					Sleep(2000);
    					slowout("《歹徒逃亡》4 ——决战首都 敬请期待!\n");
    					Turn_off();
    					return 0;
    
    				} else
    					goto a1;
    			}
    			goto a1;
    		} else
    			slowout("你没有资格进入市政局!!!\n");
    		Sleep(1000);
    		goto a1;
    	} else if (a == 4) {
    		slowout("整容师:“你要整容吗?花费1000金币。”整容/离开?(1/2)\n");
    		cin >> b;
    		if (b == 1) {
    			if (money >= 1000) {
    				money -= 1000;
    				slowout("整容中…………\n");
    				slowout("整容中…………\n");
    				slowout("整容中…………\n");
    				slowout("整容成功!\n");
    				face = 1;
    			} else
    				slowout("整容师:“钱不够还来!? 快走吧!”\n");
    		}
    		Sleep(1000);
    		goto a1;
    	} else if (a == 5) {
    		slowout("你要干什么?办业务/抢劫(1/2)\n");
    		cin >> b;
    		if (b == 1) {
    			slowout("服务员:“您需要什么服务吗?”。存钱/取钱(1/2)\n");
    			cin >> c;
    			if (c == 1) {
    				if (yin_hang != 0) {
    					slowout("服务员:“业务正在办理,目前无法存钱。”\n");
    					goto a1;
    				}
    				slowout("服务员:“您要存多少?”\n\n");
    				printf(" 金额 利润率 回合\n");
    				printf("1. 1000元 2%% 2回合\n");
    				printf("2. 2500元 4%% 4回合\n");
    				printf("3. 5000元 6%% 6回合\n");
    				printf("4. 10000元 8%% 8回合\n");
    				printf("5. 25000元 10%% 10回合\n");
    				printf("6. 退出\n");
    				cin >> d;
    				if (d == 1) {
    					if (money >= 1000) {
    						money -= 1000;
    						yin_hang = 1040;
    						hui_he = 0;
    						h = 2;
    					} else
    						slowout("钱不够!\n");
    				} else if (d == 2) {
    					if (money >= 2500) {
    						money -= 2500;
    						yin_hang = 2900;
    						hui_he = 0;
    						h = 4;
    					} else
    						slowout("钱不够!\n");
    				} else if (d == 3) {
    					if (money >= 5000) {
    						money -= 5000;
    						yin_hang = 6800;
    						hui_he = 0;
    						h = 6;
    					} else
    						slowout("钱不够!\n");
    				} else if (d == 4) {
    					if (money >= 10000) {
    						money -= 10000;
    						yin_hang = 16400;
    						hui_he = 0;
    						h = 8;
    					} else
    						slowout("钱不够!\n");
    				} else if (d == 5) {
    					if (money >= 25000) {
    						money -= 25000;
    						yin_hang = 50000;
    						hui_he = 0;
    						h = 10;
    					} else
    						slowout("钱不够!\n");
    				}
    			} else if (c == 2) {
    				if (hui_he < h)
    					slowout("时间未到!\n");
    				else {
    					slowout("可以取钱~\n");
    					money += yin_hang;
    					yin_hang = 0;
    					hui_he = 0;
    				}
    			}
    		} else if (b == 2) {
    			slowout("服务员:“快来警察呀!有人抢劫啦!”\n");
    			gxue = 500;
    			gg = 250;
    			gf = 0.05;
    			if (_3zhandou(gxue, gg, gf, "警察", 3, 3)) {
    				slowout("你胜利了!\n");
    				int qian = rand() % 5 + 1;
    				printf("抢到 %d金币\n", 500 * qian);
    				money += 500 * qian;
    			}
    		}
    		Sleep(1000);
    		goto a1;
    	} else if (a == 6) {
    		slowout("赌场是一个可以快速致富的地方。\n");
    		slowout("请选择你要玩的游戏。\n");
    		printf("1.掷骰子\n");
    		printf("2.比押金\n");
    		printf("0.退出\n");
    		cin >> b;
    		if (b == 1) {
    			int m = 0, AIdu = 0, PCdu = 0;
    			slowout("你要付多少赌金?\n");
    			cin >> m;
    			if (money < m) {
    				slowout("钱不够!\n");
    				goto a1;
    			}
    			Sleep(2000);
    			PCdu = rand() % 6 + 1;
    			AIdu = rand() % 6 + 1;
    			if (PCdu < AIdu) {
    				slowout("对不起您输了,赌金扣光!\n");
    				money -= m;
    			}
    			if (PCdu > AIdu) {
    				slowout("恭喜您赢了,赌金双倍!\n");
    				money += m;
    			}
    			if (PCdu == AIdu) {
    				slowout("平局。\n");
    			}
    		} else if (b == 2) {
    			int m = 0;
    			slowout("你要付多少赌金?\n");
    			cin >> m;
    			if (money < m) {
    				slowout("钱不够!\n");
    				goto a1;
    			}
    			Sleep(2000);
    			int bi = rand() % 3 + 1, AI = 5000 * bi;
    			if (m > AI) {
    				slowout("恭喜您赢了,获得对方赌金!\n");
    				money += AI;
    			} else {
    				slowout("对不起您输了,赌金扣光!\n");
    				money -= m;
    			}
    		}
    		Sleep(1000);
    		goto a1;
    	} else if (a == 7) {
    		slowout("您是要打工还是搞破坏?(1/2)\n");
    		cin >> b;
    		if (b == 1) {
    			if (Time == 0) {
    				da_gong = 0;
    				da_gong = dagong();
    				printf("你获得%d元!", 200 * da_gong);
    				money += 200 * da_gong;
    				Time = 3;
    			} else
    				slowout("工厂关门!");
    		} else if (b == 2) {
    			if (k[1] != 0) {
    				slowout("你已经占领此地了。\n");
    				goto a1;
    			}
    			slowout("厂长:“有人要搞破坏呀!”\n");
    			slowout("三名警察向你走来!\n");
    			gxue = 500;
    			gg = 250;
    			gf = 0.05;
    			if (_3zhandou(gxue, gg, gf, "警察", 3, 3)) {
    				slowout("你胜利了!\n");
    				slowout("加血200滴!\n");
    				xue += 200;
    			} else
    				goto a1;
    			slowout("厂长:“新鲜出炉的装甲车,快上!”\n");
    			gxue = 2000;
    			gg = 600;
    			gf = 0.4;
    			if (_3zhandou(gxue, gg, gf, "装甲车", 5, 2)) {
    				slowout("你胜利了!\n");
    				slowout("加血500滴!\n");
    				xue += 500;
    			}
    			slowout("厂长:“蛤?魔法师,快给我上!”\n");
    			gxue = 1500;
    			gg = 450;
    			gf = 0.3;
    			if (_3zhandou(gxue, gg, gf, "魔法师", 11, 1)) {
    				slowout("你胜利了!\n");
    				slowout("加血750滴!\n");
    				xue += 750;
    			} else
    				goto a1;
    			slowout("厂长:“我,我跟你拼了!”\n");
    			gxue = 3000;
    			gg = 600;
    			gf = 0.45;
    			if (_3zhandou(gxue, gg, gf, "厂长", 11, 1)) {
    				slowout("你胜利了!\n");
    				slowout("获得3000金币,1000经验……………………\n");
    				slowout("…………和一辆坦克!\n");
    				money += 3000;
    				xep += 1000;
    				bag[15]++;
    				zi_ge++;
    				k[1] = 1;
    				if (xep >= 500)
    					ji();
    			} else
    				goto a1;
    		}
    		Sleep(1000);
    		goto a1;
    	} else if (a == 8) {
    		slowout("欢迎光临医院,你要疗伤吗?(1/2)\n");
    		cin >> b;
    		if (b == 1) {
    			if (xue == xmax) {
    				slowout("你很健康,无需治疗。\n");
    			} else {
    				printf("需要%d金币。\n", xmax - xue);
    				if (money < xmax - xue)
    					printf("钱不够!\n");
    				else {
    					money -= xmax - xue;
    					xue = xmax;
    				}
    			}
    		}
    		Sleep(1000);
    		goto a1;
    	} else if (a == 9) {
    		if (k[2] != 0) {
    			slowout("你已经占领此地了。\n");
    			goto a1;
    		}
    		slowout("你来到酒店,发现不少人都无法无章。\n");
    		slowout("身为歹徒的你,也看不下去了。\n");
    		slowout("你来到办公室,想找他们讨论一下。\n");
    		slowout("谁曾想三个保安冲来了!\n");
    		gxue = 500;
    		gg = 250;
    		gf = 0.05;
    		if (_3zhandou(gxue, gg, gf, "警察", 3, 3)) {
    			slowout("你胜利了!\n");
    			slowout("回复300点血量!\n");
    			xue += 300;
    		} else
    			goto a1;
    		slowout("酒店老板:“你是什么人?\n警卫机器人,快上!”\n");
    		gxue = 1500;
    		gg = 300;
    		gf = 0.3;
    		if (_3zhandou(gxue, gg, gf, "警卫机器人", 17, 2)) {
    			slowout("你胜利了!\n");
    			slowout("回复800点血量!\n");
    			xue += 800;
    		} else
    			goto a1;
    		printf("%s", name);
    		slowout(":“我只是想提醒你们,整改一下酒店风气,别那么紧张。”\n");
    		slowout("酒店老板:“好吧,你只要能打败我,我就让你接替我!”\n");
    		gxue = 5000;
    		gg = 900;
    		gf = 0.6;
    		if (_3zhandou(gxue, gg, gf, "酒店老板", 17, 1)) {
    			slowout("你胜利了!\n");
    			slowout("获得3000金币,1000经验!并每回合收获500金币!\n");
    			xue = xmax;
    			money += 3000;
    			xep += 1000;
    			k[2] = 1;
    			zi_ge++;
    			if (xep >= 500)
    				ji();
    		}
    		Sleep(1000);
    		goto a1;
    	} else if (a == 10) {
    b1:
    		system("cls");
    		printf("------------------- 歹徒 %s 的状态 -------------------\n", name);
    		printf(" \n");
    		printf(" 姓名 %s \n", name);
    		printf(" 金币 %d \n", money);
    		printf(" 血量 %d \n", xue);
    		printf(" 血量上限 %d \n", xmax);
    		printf(" 攻击 %d \n", g);
    		printf(" 等级 %d \n", lv);
    		printf(" 经验 %d 还有%d经验升级 \n", xep, 500 - xep);
    		printf(" 防御 %.0lf%% \n", 100.0 * f);
    		printf(" \n");
    		printf(" \n");
    		printf(" 副手 ");
    		if (zhuang[0] == 0)
    			printf("无\n");
    		else if (zhuang[0] == 1)
    			printf("手雷\n");
    		else if (zhuang[0] == 2)
    			printf("盾牌\n");
    		printf(" 武器 ");
    		if (zhuang[1] == 0)
    			printf("无\n");
    		else if (zhuang[1] == 9)
    			printf("钻石剑\n");
    		else if (zhuang[1] == 10)
    			printf("武士刀\n");
    		else if (zhuang[1] == 11)
    			printf("青龙偃月刀\n");
    		else if (zhuang[1] == 12)
    			printf("回旋镖\n");
    		else if (zhuang[1] == 13)
    			printf("火铳\n");
    		printf(" 载具 ");
    		if (zhuang[2] == 0)
    			printf("无\n");
    		else if (zhuang[2] == 14)
    			printf("装甲车\n");
    		else if (zhuang[2] == 15)
    			printf("坦克\n");
    		else if (zhuang[2] == 16)
    			printf("直升机\n");
    		else if (zhuang[2] == 17)
    			printf("武装直升机\n");
    		printf(" \n");
    		printf("------------------------------------------------------\n\n\n");
    		printf("-----------------------你的物品-----------------------\n");
    		printf(" \n");
    		printf("1. 手雷 %d \n", bag[1]);
    		printf("2. 盾牌 %d \n", bag[2]);
    		printf("3. 小瓶攻击药水 %d \n", bag[3]);
    		printf("4. 中瓶攻击药水 %d \n", bag[4]);
    		printf("5. 大瓶攻击药水 %d \n", bag[5]);
    		printf("6. 小瓶增血药水 %d \n", bag[6]);
    		printf("7. 中瓶增血药水 %d \n", bag[7]);
    		printf("8. 大瓶增血药水 %d \n", bag[8]);
    		printf("9. 钻石剑 %d \n", bag[9]);
    		printf("10. 武士刀 %d \n", bag[10]);
    		printf("11. 青龙偃月刀 %d \n", bag[11]);
    		printf("12. 回旋镖 %d \n", bag[12]);
    		printf("13. 火铳 %d \n", bag[13]);
    		printf("14. 装甲车 %d \n", bag[14]);
    		printf("15. 坦克 %d \n", bag[15]);
    		printf("16. 直升机 %d \n", bag[16]);
    		printf("17. 武装直升机 %d \n", bag[17]);
    		printf("0. 退出\n\n\n");
    		printf("你要使用什么?\n");
    		cin >> b;
    		if (bag[b] == 0 && b != 0) {
    			slowout("你没有这玩意!");
    			goto b1;
    		}
    		if (b == 1) {
    			printf("该副手增加200攻击,是否使用?(1/2)\n");
    			cin >> c;
    			if (c == 1) {
    				if (zhuang[0] != 0)
    					bag[zhuang[0]]++;
    				zhuang[0] = b;
    				bag[b]--;
    				g = g_yuan;
    				g += 200;
    			}
    		} else if (b == 2) {
    			printf("该副手增加10防御,是否使用?(1/2)\n");
    			cin >> c;
    			if (c == 1) {
    				if (zhuang[0] != 0)
    					bag[zhuang[0]]++;
    				zhuang[0] = b;
    				bag[b]--;
    				f = f_yuan;
    				f += 0.1;
    			}
    		} else if (b == 3) {
    			printf("该药水增加10攻击,是否使用?(1/2)\n");
    			cin >> c;
    			if (c == 1) {
    				printf("用多少?");
    				cin >> d;
    				if (d > bag[b]) {
    					printf("不够!\n");
    					Sleep(1000);
    					goto a1;
    				}
    				for (int i = 1; i <= d; ++i) {
    					bag[3]--;
    					g_yuan += 10;
    					g += 10;
    				}
    			}
    		} else if (b == 4) {
    			printf("该药水增加25攻击,是否使用?(1/2)\n");
    			cin >> c;
    			if (c == 1) {
    				printf("用多少?");
    				cin >> d;
    				if (d > bag[b]) {
    					printf("不够!\n");
    					Sleep(1000);
    					goto a1;
    				}
    				for (int i = 1; i <= d; ++i) {
    					bag[4]--;
    					g_yuan += 25;
    					g += 25;
    				}
    			}
    		} else if (b == 5) {
    			printf("该药水增加40攻击,是否使用?(1/2)\n");
    			cin >> c;
    			if (c == 1) {
    				printf("用多少?");
    				cin >> d;
    				if (d > bag[b]) {
    					printf("不够!\n");
    					Sleep(1000);
    					goto a1;
    				}
    				for (int i = 1; i <= d; ++i) {
    					bag[5]--;
    					g_yuan += 40;
    					g += 40;
    				}
    			}
    		} else if (b == 6) {
    			printf("该药水增加50血量,是否使用?(1/2)\n");
    			cin >> c;
    			if (c == 1) {
    				printf("用多少?");
    				cin >> d;
    				if (d > bag[b]) {
    					printf("不够!\n");
    					Sleep(1000);
    					goto a1;
    				}
    				for (int i = 1; i <= d; ++i) {
    					bag[6]--;
    					xue_yuan += 50;
    					xmax_yuan += 50;
    					xue += 50;
    					xmax += 50;
    				}
    
    			}
    		} else if (b == 7) {
    			printf("该药水增加200血量,是否使用?(1/2)\n");
    			cin >> c;
    			if (c == 1) {
    				printf("用多少?");
    				cin >> d;
    				if (d > bag[b]) {
    					printf("不够!\n");
    					Sleep(1000);
    					goto a1;
    				}
    				for (int i = 1; i <= d; ++i) {
    					bag[7]--;
    					xue_yuan += 200;
    					xmax_yuan += 200;
    					xue += 200;
    					xmax += 200;
    				}
    			}
    		} else if (b == 8) {
    			printf("该药水增加500血量,是否使用?(1/2)\n");
    			cin >> c;
    			if (c == 1) {
    				printf("用多少?");
    				cin >> d;
    				if (d > bag[b]) {
    					printf("不够!\n");
    					Sleep(1000);
    					goto a1;
    				}
    				for (int i = 1; i <= d; ++i) {
    					bag[8]--;
    					xue_yuan += 500;
    					xmax_yuan += 500;
    					xue += 500;
    					xmax += 500;
    				}
    
    			}
    		} else if (b == 9) {
    			printf("该武器增加50攻击,是否使用?(1/2)\n");
    			cin >> c;
    			if (c == 1) {
    				if (zhuang[1] != 0)
    					bag[zhuang[1]]++;
    				zhuang[1] = b;
    				bag[b]--;
    				g = g_yuan;
    				g += 50;
    			}
    		} else if (b == 10) {
    			printf("该武器增加75攻击,是否使用?(1/2)\n");
    			cin >> c;
    			if (c == 1) {
    				if (zhuang[1] != 0)
    					bag[zhuang[1]]++;
    				zhuang[1] = b;
    				bag[b]--;
    				g = g_yuan;
    				g += 75;
    			}
    		} else if (b == 11) {
    			printf("该武器增加100攻击,是否使用?(1/2)\n");
    			cin >> c;
    			if (c == 1) {
    				if (zhuang[1] != 0)
    					bag[zhuang[1]]++;
    				zhuang[1] = b;
    				bag[b]--;
    				g = g_yuan;
    				g += 100;
    			}
    		} else if (b == 12) {
    			printf("该武器增加150攻击,是否使用?(1/2)\n");
    			cin >> c;
    			if (c == 1) {
    				if (zhuang[1] != 0)
    					bag[zhuang[1]]++;
    				zhuang[1] = b;
    				bag[b]--;
    				g = g_yuan;
    				g += 150;
    			}
    		} else if (b == 13) {
    			printf("该武器增加250攻击,是否使用?(1/2)\n");
    			cin >> c;
    			if (c == 1) {
    				if (zhuang[1] != 0)
    					bag[zhuang[1]]++;
    				zhuang[1] = b;
    				bag[b]--;
    				g = g_yuan;
    				g += 250;
    			}
    		} else if (b == 14) {
    			printf("该载具增加400防御,1000攻击,2000血量,是否使用?(1/2)\n");
    			cin >> c;
    			if (c == 1) {
    				if (zhuang[2] != 0)
    					bag[zhuang[2]]++;
    				zhuang[2] = b;
    				bag[b]--;
    				xue = xue_yuan;
    				xmax = xmax_yuan;
    				g = g_yuan;
    				f = f_yuan;
    				f += 0.4;
    				g += 1000;
    				xue += 2000;
    				xmax += 2000;
    				if (zhuang[0] == 1)
    					g += 200;
    				else if (zhuang[0] == 2)
    					f += 0.1;
    			}
    		} else if (b == 15) {
    			printf("该载具增加500防御,1500攻击,2750血量,是否使用?(1/2)\n");
    			cin >> c;
    			if (c == 1) {
    				if (zhuang[2] != 0)
    					bag[zhuang[2]]++;
    				zhuang[2] = b;
    				bag[b]--;
    				xue = xue_yuan;
    				xmax = xmax_yuan;
    				g = g_yuan;
    				f = f_yuan;
    				f += 0.5;
    				g += 1500;
    				xue += 2750;
    				xmax += 2750;
    				if (zhuang[0] == 1)
    					g += 200;
    				else if (zhuang[0] == 2)
    					f += 0.1;
    			}
    		} else if (b == 16) {
    			printf("该载具增加600防御,2250攻击,3000血量,是否使用?(1/2)\n");
    			cin >> c;
    			if (c == 1) {
    				if (zhuang[2] != 0)
    					bag[zhuang[2]]++;
    				zhuang[2] = b;
    				bag[b]--;
    				xue = xue_yuan;
    				xmax = xmax_yuan;
    				g = g_yuan;
    				f = f_yuan;
    				f += 0.6;
    				g += 2250;
    				xue + 3000;
    				xmax += 3000;
    				if (zhuang[0] == 1)
    					g += 200;
    				else if (zhuang[0] == 2)
    					f += 0.1;
    			}
    		} else if (b == 17) {
    			printf("该载具增加650防御,2500攻击,4000血量,是否使用?(1/2)\n");
    			cin >> c;
    			if (c == 1) {
    				if (zhuang[2] != 0)
    					bag[zhuang[2]]++;
    				zhuang[2] = b;
    				bag[b]--;
    				xue = xue_yuan;
    				xmax = xmax_yuan;
    				g = g_yuan;
    				f = f_yuan;
    				f += 0.65;
    				g += 2500;
    				xue += 4000;
    				xmax += 4000;
    				if (zhuang[0] == 1)
    					g += 200;
    				else if (zhuang[0] == 2)
    					f += 0.1;
    			}
    		}
    		Sleep(1000);
    		goto a1;
    	} else if (a == 11) {
    		slowout("A城的军事力量远超过国防部,不要在大街上欺负每一个行人。\n");
    		slowout("还有,你的开挂系统也没了。(作者前两部都开了外挂打,觉得很没意思!)\n");
    		slowout("重点是A城很发达,每个重地都有警卫机器人防守,况且他们都有魔法!\n");
    		slowout("还有,你可能会面临一个人对抗多个敌人的情况!\n");
    		slowout("请注意,规范输入!\n");
    		slowout("你最好在他们联网抓住你之前完成刺杀行动,拿到机器人控制权。\n\n\n");
    		slowout(" 祝你好运!\n\n");
    		slowout(" 这是作者为你编写的新手指引\n");
    		system("pause");
    		goto a1;
    	} else if (a == 0) {
    		Turn_off();
    		return 0;
    	} else
    		goto a1;
    }
    
    
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